Untitled Game engine no.5
1.0
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#include <UI.hpp>
Public Member Functions | |
ButtonHook (UIButton *button) | |
button reference TODO: make smart pointer More... | |
void | processCollision (const Ref< PhysicsEntity > &other) override |
Public Attributes | |
UIButton * | button |
Collider Hook for Button Collision.
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inlineexplicit |
button reference TODO: make smart pointer
Generate a hook from a button reference.
button |