Untitled Game engine no.5
1.0
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Public Member Functions | |
virtual | ~SystemBase () |
Destructor. | |
virtual Archetype | GetArch () const |
virtual SystemID | GetID () const |
Protected Member Functions | |
virtual void | Run (EntityID id)=0 |
Protected Attributes | |
SystemID | m_id |
Id to the lookup table. | |
Archetype | m_arch |
archetype storage | |
Friends | |
class | ECS |
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inlinevirtual |
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inlinevirtual |
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protectedpure virtual |