Untitled Game engine no.5  1.0
Static Public Member Functions | List of all members
Engine::ControllerSystem Class Reference

System for processing control inputs. More...

#include <Controller.hpp>

Static Public Member Functions

static void Update (const Scene &scene)
 Update all entities with controllers in the scene. More...
 

Detailed Description

System for processing control inputs.

Member Function Documentation

◆ Update()

void Engine::ControllerSystem::Update ( const Scene scene)
static

Update all entities with controllers in the scene.

Parameters
scene

The documentation for this class was generated from the following files: