Untitled Game engine no.5
1.0
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A container for entities currently in the Scene. More...
#include <Scene.hpp>
Public Member Functions | |
Scene () | |
Constructor. | |
~Scene () | |
Destructor. | |
Entity | CreateEntity (bool empty=false, const Ref< Transform > &tf=nullptr) |
void | DestroyEntity (Entity entity) |
Destroy given entity. | |
ECS | GetECS () const |
Friends | |
class | Entity |
A container for entities currently in the Scene.
Creates an entity