Untitled Game engine no.5
1.0
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Public Member Functions | |
void | print () |
Public Attributes | |
glm::vec3 | pos |
Position of the vertex in clip space. | |
glm::vec4 | color {1, 1, 1, 1} |
Color of the vertex. | |
glm::vec2 | tex_pos {} |
Texture pos of this vertex. | |
glm::vec2 | tex_size {} |
Texture size of this vertex. | |
float | tex_id {} |
Which texture this uses, 0 is reserved for none. | |
glm::mat4 | trans {} |
Transform of the mesh. | |