Untitled Game engine no.5  1.0
Public Member Functions | Public Attributes | List of all members
Engine::Shape Struct Reference

#include <Components.hpp>

Public Member Functions

 Shape (Ref< PhysicsEntity > &pe)
 
glm::vec3 furthestInDir (const glm::vec3 &norm) const
 

Public Attributes

Ref< PhysicsEntitype
 

Detailed Description

Wrapper for processing GJK support point generation from physics entities.


The documentation for this struct was generated from the following file: