Untitled Game engine no.5  1.0
Public Member Functions | List of all members
Engine::IComponentDataArray Struct Referenceabstract

Interface for an array of components. More...

#include <ComponentArray.hpp>

Inheritance diagram for Engine::IComponentDataArray:
Inheritance graph
[legend]

Public Member Functions

virtual void EntityDestroyed (EntityID entity)=0
 

Detailed Description

Interface for an array of components.

Member Function Documentation

◆ EntityDestroyed()

virtual void Engine::IComponentDataArray::EntityDestroyed ( EntityID  entity)
pure virtual

Get rid of stuff when the entity is destroyed

Parameters
entitythe entity that was destroyed

Implemented in Engine::ComponentDataArray< T >.


The documentation for this struct was generated from the following file: