Untitled Game engine no.5  1.0
Public Member Functions | List of all members
Engine::CollisionHook Struct Reference

Wrapper for processing collisions between physics entities. More...

#include <Components.hpp>

Inheritance diagram for Engine::CollisionHook:
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Public Member Functions

virtual void processCollision (const Ref< PhysicsEntity > &other)
 

Detailed Description

Wrapper for processing collisions between physics entities.

TODO: extrapolate this to a generic function interface


The documentation for this struct was generated from the following file: