Untitled Game engine no.5  1.0
Engine::VertexCollider2D Member List

This is the complete list of members for Engine::VertexCollider2D, including all inherited members.

boxCollider(float width=64, float height=64, float depth=64)Engine::VertexColliderinlinestatic
furthestInDir(const Ref< PhysicsEntity > &pe, const glm::vec3 &norm) const (defined in Engine::Collider)Engine::Colliderinlinevirtual
furthestInDir(const Ref< PhysicsEntity > &pe, const glm::vec3 &norm) const override (defined in Engine::VertexCollider)Engine::VertexColliderinlinevirtual
hookEngine::Collider
processCollision(const Ref< PhysicsEntity > &other)Engine::Colliderinline
trigger (defined in Engine::Collider)Engine::Collider
VertexCollider()=default (defined in Engine::VertexCollider)Engine::VertexCollider
VertexCollider(std::vector< glm::vec3 > verts) (defined in Engine::VertexCollider)Engine::VertexColliderinlineexplicit
VertexCollider2D()=default (defined in Engine::VertexCollider2D)Engine::VertexCollider2D
VertexCollider2D(std::vector< glm::vec3 > verts) (defined in Engine::VertexCollider2D)Engine::VertexCollider2Dinlineexplicit
verts (defined in Engine::VertexCollider)Engine::VertexCollider