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Untitled Game engine no.5
1.0
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This is the complete list of members for Engine::VertexCollider, including all inherited members.
| boxCollider(float width=64, float height=64, float depth=64) | Engine::VertexCollider | inlinestatic |
| furthestInDir(const Ref< PhysicsEntity > &pe, const glm::vec3 &norm) const override (defined in Engine::VertexCollider) | Engine::VertexCollider | inlinevirtual |
| hook | Engine::Collider | |
| processCollision(const Ref< PhysicsEntity > &other) | Engine::Collider | inline |
| trigger (defined in Engine::Collider) | Engine::Collider | |
| VertexCollider()=default (defined in Engine::VertexCollider) | Engine::VertexCollider | |
| VertexCollider(std::vector< glm::vec3 > verts) (defined in Engine::VertexCollider) | Engine::VertexCollider | inlineexplicit |
| verts (defined in Engine::VertexCollider) | Engine::VertexCollider |
1.8.17