Untitled Game engine no.5  1.0
Static Public Member Functions | Public Attributes | List of all members
Engine::TextureMap Struct Reference

List of texture coordinates for indexing vector data. More...

#include <Texture.hpp>

Static Public Member Functions

static Ref< TextureMapMap2D (float width, float height, float x, float y)
 
static Ref< TextureMapCubeMap ()
 

Public Attributes

std::vector< Ref< TextureCoord > > mapping = std::vector<Ref<TextureCoord>>()
 

Detailed Description

List of texture coordinates for indexing vector data.


The documentation for this struct was generated from the following files: