Untitled Game engine no.5  1.0
Public Member Functions | Public Attributes | List of all members
Engine::PlayerController Struct Reference

Unused data structure for character controls. More...

#include <Controller.hpp>

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Public Member Functions

void Parse (ECS &ecs, const EntityID &id) override
 

Public Attributes

float acceleration = 5000.0f
 
float maxSpeed = 150.0f
 
float jumpVelocity = 1000.0f
 

Detailed Description

Unused data structure for character controls.


The documentation for this struct was generated from the following files: