Untitled Game engine no.5  1.0
Public Attributes | List of all members
Engine::ForceApplier Struct Reference

Applies a force! to a colliding body or connected object. More...

#include <Components.hpp>

Public Attributes

glm::vec3 force
 force to apply
 

Detailed Description

Applies a force! to a colliding body or connected object.


The documentation for this struct was generated from the following file: