Untitled Game engine no.5  1.0
Public Attributes | List of all members
Engine::CollisionPoint Struct Reference

#include <Components.hpp>

Public Attributes

glm::vec3 Normal
 normal vector
 
std::vector< glm::vec3 > contacts
 contact points in global space
 
float PenetrationDepth
 delta x of the contact
 
bool HasCollision
 does the point actually represent a collision
 

Detailed Description

Wrapper for collision data


The documentation for this struct was generated from the following file: