Untitled Game engine no.5
1.0
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#include <Components.hpp>
Public Attributes | |
glm::vec3 | Normal |
normal vector | |
std::vector< glm::vec3 > | contacts |
contact points in global space | |
float | PenetrationDepth |
delta x of the contact | |
bool | HasCollision |
does the point actually represent a collision | |
Wrapper for collision data