Untitled Game engine no.5
1.0
Engine
UIButton
Engine::UIButton Member List
This is the complete list of members for
Engine::UIButton
, including all inherited members.
clickFunc
(defined in
Engine::UIButton
)
Engine::UIButton
collider
(defined in
Engine::UIElement
)
Engine::UIElement
colorMap
Engine::MeshRenderer
loadTexture
(const ButtonState key, const Ref< TextureLookup > &texture)
Engine::UIButton
inline
map
Engine::MeshRenderer
mesh
Engine::MeshRenderer
nextState
Engine::UIButton
origin
Engine::UIElement
preformCallback
() const
Engine::UIButton
inline
queueVisualUpdate
()
Engine::UIElement
inline
setCallback
(func f)
Engine::UIButton
inline
setImage
(const Ref< Texture > &tex)
Engine::UIElement
inline
setImage
(const Ref< TextureLookup > &lookup)
Engine::UIElement
inline
SetMap
(const Ref< Texture > &tex)
Engine::MeshRenderer
inline
SetMesh
(const Ref< Mesh > &renderMesh)
Engine::MeshRenderer
inline
setSize
(float width, float height)
Engine::UIElement
inline
setState
(ButtonState next)
Engine::UIButton
inline
state
Engine::UIButton
stateLookup
Engine::UIButton
texture
Engine::MeshRenderer
UIButton
() (defined in
Engine::UIButton
)
Engine::UIButton
inline
UIElement
()=default (defined in
Engine::UIElement
)
Engine::UIElement
UIElement
(const Ref< Texture > &tex)
Engine::UIElement
inline
explicit
update
() override
Engine::UIButton
inline
virtual
Update
(const Scene &scene) (defined in
Engine::UIElement
)
Engine::UIElement
inline
static
updateVisual
() override
Engine::UIButton
inline
virtual
vertexTextures
Engine::MeshRenderer
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