Untitled Game engine no.5
1.0
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This is the complete list of members for Engine::Font, including all inherited members.
FinalizeFonts() | Engine::Font | static |
Font(const char *path) | Engine::Font | explicit |
FT | Engine::Font | static |
GLYPH_COUNT | Engine::Font | static |
glyphs | Engine::Font | |
InitFont() | Engine::Font | static |
renderText(const std::string &text, Ref< MeshRenderer > &meshRenderer, Allignment alignment=CENTER, float z=0) | Engine::Font | |
renderText(const std::string &text, MeshRenderer *meshRenderer, Allignment alignment=CENTER, float z=0) (defined in Engine::Font) | Engine::Font | |
singleTex | Engine::Font |