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Untitled Game engine no.5
1.0
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This is the complete list of members for Engine::Texture, including all inherited members.
| Bind(uint32_t slot=0) const | Engine::Texture | inlinevirtual |
| getDefaultMapping() const | Engine::Texture | inlinevirtual |
| getHeight() const | Engine::Texture | inlinevirtual |
| getID() const | Engine::Texture | inlinevirtual |
| getWidth() const | Engine::Texture | inlinevirtual |
| renderSlot (defined in Engine::Texture) | Engine::Texture | |
| setHeight(float height) | Engine::Texture | inlinevirtual |
| setID(uint32_t id) | Engine::Texture | inlinevirtual |
| setSize(float width, float height) | Engine::Texture | inlinevirtual |
| setWidth(float width) | Engine::Texture | inlinevirtual |
| ~Texture()=default (defined in Engine::Texture) | Engine::Texture | virtual |
1.8.17