Untitled Game engine no.5
1.0
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This is the complete list of members for Engine::Renderer, including all inherited members.
AddTag(const std::string &name, RenderTag tag, ViewProjection projection=PROJECTION)=0 | Engine::Renderer | pure virtual |
API enum name | Engine::Renderer | |
Clear()=0 | Engine::Renderer | pure virtual |
Create() | Engine::Renderer | static |
Flush()=0 | Engine::Renderer | pure virtual |
GetAPI() | Engine::Renderer | inlinestatic |
Init()=0 | Engine::Renderer | pure virtual |
SetClearColor(unsigned int c)=0 | Engine::Renderer | pure virtual |
Shutdown()=0 | Engine::Renderer | pure virtual |
Submit(const std::string &tag, const Ref< Transform > &transform, const Ref< MeshRenderer > &renderer)=0 | Engine::Renderer | pure virtual |
Transform (defined in Engine::Renderer) | Engine::Renderer | friend |
~Renderer()=default (defined in Engine::Renderer) | Engine::Renderer | virtual |