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Untitled Game engine no.5
1.0
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This is the complete list of members for Engine::Renderer, including all inherited members.
| AddTag(const std::string &name, RenderTag tag, ViewProjection projection=PROJECTION)=0 | Engine::Renderer | pure virtual |
| API enum name | Engine::Renderer | |
| Clear()=0 | Engine::Renderer | pure virtual |
| Create() | Engine::Renderer | static |
| Flush()=0 | Engine::Renderer | pure virtual |
| GetAPI() | Engine::Renderer | inlinestatic |
| Init()=0 | Engine::Renderer | pure virtual |
| SetClearColor(unsigned int c)=0 | Engine::Renderer | pure virtual |
| Shutdown()=0 | Engine::Renderer | pure virtual |
| Submit(const std::string &tag, const Ref< Transform > &transform, const Ref< MeshRenderer > &renderer)=0 | Engine::Renderer | pure virtual |
| Transform (defined in Engine::Renderer) | Engine::Renderer | friend |
| ~Renderer()=default (defined in Engine::Renderer) | Engine::Renderer | virtual |
1.8.17