Untitled Game engine no.5  1.0
Engine::Renderer Member List

This is the complete list of members for Engine::Renderer, including all inherited members.

AddTag(const std::string &name, RenderTag tag, ViewProjection projection=PROJECTION)=0Engine::Rendererpure virtual
API enum nameEngine::Renderer
Clear()=0Engine::Rendererpure virtual
Create()Engine::Rendererstatic
Flush()=0Engine::Rendererpure virtual
GetAPI()Engine::Rendererinlinestatic
Init()=0Engine::Rendererpure virtual
SetClearColor(unsigned int c)=0Engine::Rendererpure virtual
Shutdown()=0Engine::Rendererpure virtual
Submit(const std::string &tag, const Ref< Transform > &transform, const Ref< MeshRenderer > &renderer)=0Engine::Rendererpure virtual
Transform (defined in Engine::Renderer)Engine::Rendererfriend
~Renderer()=default (defined in Engine::Renderer)Engine::Renderervirtual