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Untitled Game engine no.5
1.0
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This is the complete list of members for Engine::Input, including all inherited members.
| Get() | Engine::Input | inlinestatic |
| GetMouseDelta() | Engine::Input | static |
| GetMousePos() | Engine::Input | static |
| GetMouseX() | Engine::Input | static |
| GetMouseY() | Engine::Input | static |
| IsKeyPressed(KeyCode key) | Engine::Input | static |
| IsMouseLocked() | Engine::Input | static |
| IsMousePressed(MouseCode button) | Engine::Input | static |
| SetMouseLock(bool lock) | Engine::Input | static |
| Update(const Scene &s) | Engine::Input | static |
| UpdateKey(KeyCode key, bool state) | Engine::Input | inlinestatic |
| UpdateMouse(MouseCode button, bool state) | Engine::Input | inlinestatic |
| UpdateMousePos(float x, float y) | Engine::Input | static |
| UpdateRelMousePos(float x, float y) | Engine::Input | static |
1.8.17