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Untitled Game engine no.5
1.0
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This is the complete list of members for Engine::ECS, including all inherited members.
| AddComponent(EntityID id, Ref< C > args) | Engine::ECS | inline |
| AddComponent(EntityID id, Args &&... args) | Engine::ECS | inline |
| CreateEntityID() | Engine::ECS | inline |
| ECS() | Engine::ECS | inline |
| GetArchetype(EntityID id) | Engine::ECS | inline |
| GetArchetype() | Engine::ECS | inline |
| GetComponent(const EntityID &id) | Engine::ECS | inline |
| GetEntitiesWith() | Engine::ECS | inline |
| GetEntitiesWith(Archetype a) | Engine::ECS | inline |
| IsComponentRegistered() | Engine::ECS | inline |
| RegisterComponent() | Engine::ECS | inline |
| RegisterSystem(Ref< SystemBase > &s) | Engine::ECS | inline |
| RemoveComponent(const EntityID &id) | Engine::ECS | inline |
| RemoveEntity(const EntityID &id) | Engine::ECS | inline |
| RunSystem(SystemID sid) | Engine::ECS | inline |
| RunSystemArch(Archetype a) | Engine::ECS | inline |
| ~ECS() | Engine::ECS | inline |
1.8.17